Elective Adventures
Each badge of rank is earned by completing six required (listed above) and any two elective Adventures (listed below).
Focus |
Lion (kindergarten)
|
Tiger
(1st grade)
|
Wolf
(2nd grade)
|
Bear
(3rd grade)
|
Webelos
(4th grade)
|
Arrow of Light
(5th grade)
|
Camping |
Let's Camp! Lion |
Let's Camp! Tiger |
Let's Camp! Wolf |
Let's Camp! Bear |
Let's Camp! Webelos |
|
Character Development |
I'll Do It Myself
Pick My Path |
Good Knights |
Cubs Who Care |
Critter Care
Roaring Laughter |
Aware and Care |
|
Cycling |
On a Roll |
Rolling Tigers |
Pedal with the Pack |
Bears on Bikes |
Pedal Away |
Cycling |
Conservation |
Champions for Nature Lion |
Champions for Nature Tiger |
Champions for Nature Wolf |
Champions for Nature Bear |
Champions for Nature Webelos |
Champions for Nature Arrow of Light |
Fishing |
Go Fish |
Fish On |
A Wolf Goes Fishing |
A Bear Goes Fishing |
Catch the Big One |
Fishing |
Games |
On Your Mark |
Curiosity, Intrigue, and Magical Mysteries
Tiger Tag
Tiger-iffic! |
Adventures in Coins |
Marble Madness |
Yo-yo |
|
Knife Safety |
|
|
|
Whittling |
Chef's Knife |
Knife Safety |
Paddle Craft |
|
|
Bears Afloat |
Paddle Onward |
Paddle Craft |
|
Pinewood Derby / Raingutter Regatta |
Race Time Lion |
Race Time Tiger |
Race Time Wolf |
Race Time Bear |
Race Time Webelos |
Race Time Arrow of Light |
Range and Target Sports |
Archery Lion
Slingshot Lion |
Archery Lion
Slingshot Lion
BB Gun Lion |
Archery Wolf
Slingshot Wolf
BB Gun Wolf |
Archery Bear
Slingshot Bear
BB Gun Bear |
Archery Webelos
Slingshot Webelos
BB Gun Webelos |
Archery Arrow of Light
Slingshot Arrow of Light
BB Gun Arrow of Light |
STEM Engineering |
Gizmos and Gadgets |
Designed by Tiger |
Air of the Wolf |
Baloo the Builder |
Build It
Modular Design |
Engineer |
STEM Math |
Build it Up, Knock it Down
Count on Me |
Stories in Shapes |
Code of the Wolf |
Balancing Bears |
Math on the Trail |
Estimations |
STEM Science & Art |
Ready, Set, Grow |
Sky is the Limit |
Digging in the Past
Sprit of the Water |
Germs Alive!
Forensics
Super Science |
Earth Rocks!
Into the Wild
Art Explosion |
Into the Woods |
STEM Technology |
Technology All Around |
|
Computing Wolves |
Chef Tech |
Tech on the Trail |
High Tech Outdoors |
Summer |
|
Summertime Fun Tiger |
Summertime Fun Wolf |
Summertime Fun Bear |
Summertime Fun Webelos |
Summertime Fun Arrow of Light |
Swimming |
Time to Swim |
Tigers in the Water |
Paws for Water |
Salmon Run |
Aquanaut |
Swimming |
Camping
Focus Area: Outdoors
Setting: camp
Objective: Foster an appreciation for the outdoors in the Scouts and their families through exposure to outdoor environments, indoctrination in safety skills, and confidence building.
Resources
Adventure
|
Rank
|
Requirements*
|
Let’s Camp! Lion
|
Lion
|
1. |
Learn about the buddy system and how it works in the outdoors. |
2. |
Before going on the overnight campout, discuss what type of weather is expected and what type of clothes you should wear. |
3. |
Pack up your Cub Scout Six Essentials for the campout. |
4. |
Attend a council or district Cub Scout overnight camp or attend a campout with your pack. |
|
Let’s Camp! Tiger
|
Tiger
|
1. |
Learn about the buddy system and how it works in the outdoors. |
2. |
Before going on the overnight campout, discuss what type of weather is expected and what type of clothes you should wear. |
3. |
Pack up your Cub Scout Six Essentials for the campout. |
4. |
Learn a camping skill. |
5. |
Attend a council or district Cub Scout overnight camp or attend a campout with your pack. |
|
Let’s Camp! Wolf
|
Wolf
|
1. |
Learn about the buddy system and how it works in the outdoors. |
2. |
Know the Cub Scout Six Essentials. |
3. |
In addition to your Cub Scout Six Essentials, list the personal items you need for your campout. |
4. |
Learn a camping skill. |
5. |
Attend a council or district Cub Scout overnight camp or attend a campout with your pack. |
|
Let’s Camp! Bear
|
Bear
|
1. |
Review the buddy system and how it works outdoors. |
2. |
Pack your Cub Scout Six Essentials for the campout. |
3. |
In addition to your Cub Scout Six Essentials, show the personal items you need for your campout. |
4. |
Help up a tent. Determine a good spot for the tent. Explain why you picked the spot. |
5. |
Attend a council or district Cub Scout overnight camp or attend a campout with your pack. |
|
Let’s Camp! Webelos
|
Webelos
|
1. |
With your den, pack or family, plan and participate in a campout. |
2. |
Upon arrival at the campground, determine where to set up a tent. |
3. |
Set up a tent without help from an adult. |
4. |
Identify a potential weather hazard that could occur in your area. Determine the action you will take if you experience the weather hazard during the campout. |
5. |
Show how to tie a bowline. Explain when this knot should be used and why. |
6. |
Know the fire safety rules. Using those rules, locate a safe area to build a campfire. |
7. |
Using tinder, kindling, and fuel wood, properly build a teepee fire lay. If circumstances permit, and there is no local restriction on fires, show how to safely light the fire while under adult supervision. After allowing the fire to burn safely, extinguish the flames with minimal impact to the fire site. |
8. |
Recite the Outdoor Code and Leave No Trace Principles for Kids from memory. |
9. |
After your campout, share the things you did to follow the Outdoor Code and Leave No Trace principles with your den or family. |
|
Character Development
Focus Area: Character Development
Setting: den or home
Objective: Learn about personal responsibility
Adventure
|
Rank
|
Requirements*
|
I’ll Do It Myself
|
Lion
|
Objective: Learn about personal responsibility |
1. |
Make and use a “lion bag” for personal Scouting gear. |
2. |
Construct a personal care checklist. |
3. |
Put on your shoes without help. Take them off and put them away. |
|
Pick My Path
|
Lion
|
Objective: How to lead with actions. |
1. |
Explain that choices have consequences. |
2. |
Perform a Good Turn for another person. |
3. |
Learn the basic rules of a game and play the game. |
|
Good Knights
|
Tiger
|
Objective: Explore creativity while learning about positive character traits. |
1. |
Discuss with your den or Tiger adult partner what it means to have courteous behavior, how a knight behaves. Tell another Tiger which points of the Scout Law help you to have the same Knightly behavior. |
2. |
Create a shield that can be for your den or a personal shield. |
3. |
Using recycled and other materials, design and build a small castle in your den or at home. |
4. |
Do a Good Turn. |
|
Cubs Who Care
|
Wolf
|
Objective: Introduction to disability awareness, how it can affect someone's life, and how a scout can be kind and helpful. |
1. |
Explore what it is to have a physical disability. |
2. |
Explore what it is to have a visual impairment. |
3. |
Explore what it is to have a hearing loss. |
4. |
Explore barriers to getting around. |
5. |
Explore what it is to have a hidden disability. |
|
Critter Care
|
Bear
|
Objective: Learn how to take care of a pet. |
1. |
Identify an animal that would be good pet for your family. |
2. |
Choose two animals that are allowed as pets in your community. Compare and contrast why these pets may be a good choice for you. |
3. |
Based on your choice in requirement 1, investigate how to properly care for your chosen animal. |
4. |
Discover three ways a pet can help people. |
|
Roaring Laughter
|
Bear
|
Objective: Develop confidence presenting in front of others. |
1. |
Think about what makes you laugh. Discuss these with your den or family. |
2. |
Practice reading tongue twisters. |
3. |
Play charades with your den or family. |
4. |
Have a “funniest joke contest” with your den or family. |
5. |
Practice “run-ons” with your den or family. |
|
Aware and Care
|
Webelos
|
Objective: Increase awareness and sensitivity around obstacles that people with disabilities face and how, with a few accommodations, they can be successful. |
1. |
Do an activity that shows the challenges of being visually impaired. |
2. |
Do an activity that shows the challenges of being hearing impaired. |
3. |
Meet someone who has a disability or someone who works with people with disabilities about what obstacles they must overcome and how they did it. |
4. |
Explore barriers to access. |
|
Cycling
Focus Area: Personal Fitness
Setting: den, pack, or home
Objective: Introduction to cycling and related safety elements.
Adventure
|
Rank
|
Requirements*
|
On a Roll
|
Lion
|
1. |
With your den or Lion adult partner, learn about the safety gear you should use while riding a bicycle. |
2. |
With your den or Lion adult partner, learn the safety rules to follow when riding a bicycle. |
3. |
With your Lion adult partner or family, ride a bicycle wearing appropriate safety gear and follow safety rules. |
|
Rolling Tigers
|
Tiger
|
1. |
Learn the ABC’s of bike gear (air, brakes, chain.) |
2. |
With your den or Tiger adult partner, learn about the safety gear you should use while riding a bicycle. |
3. |
With your den or Tiger adult partner, learn the safety rules to follow when riding a bicycle. |
4. |
With your den or Tiger adult partner, demonstrate proper hand signals. |
5. |
With your Tiger adult partner or family, ride a bicycle or begin learning how to ride a bike. |
|
Pedal with the Pack
|
Wolf
|
1. |
Show how to properly wear a bicycle helmet. Show you can take off and put on without help. |
2. |
Decide what you should wear when riding a bike. |
3. |
Learn about different types of bikes and when/where you might ride these different types. |
4. |
Demonstrate you can start and stop your bicycle without help. |
5. |
Demonstrate proper hand signals. |
6. |
With your den, pack, or family, follow the buddy system and take a bike ride. |
|
Bears on Bikes
|
Bear
|
1. |
Show how to properly wear a bicycle helmet. |
2. |
Decide what you should wear when riding a bike. |
3. |
Demonstrate proper hand signals. |
4. |
Demonstrate how to adjust saddle height |
5. |
Demonstrate how to operate brakes. |
6. |
Learn how to use a pump to inflate your tires. Discuss why riding with low-pressure or flat tires is unsafe and can cause damage to your bike. |
7. |
With your family, den, or pack, follow the buddy system and go on a 30-minute bike ride. |
|
Pedal Away
|
Webelos
|
1. |
Decide on gear and supplies you should bring might bring for a long bike ride. |
2. |
Discover how multi-gear bicycles work and how they benefit a rider. |
3. |
Practice how to lubricate a chain. |
4. |
Pick a bicycle lock that you will use. Demonstrate how it locks and unlocks, how it secures your bicycle, and how you carry it while you are riding your bicycle. |
5. |
With your family, den, or pack, use a map and plan a bicycle ride that is at least 5 miles. |
6. |
With your den, pack, or family and using the buddy system, go on a bicycle ride that is a minimum of 5 miles. |
|
Cycling
|
Arrow of Light
|
1. |
Decide on gear and supplies you should bring for a long bike ride. |
2. |
Discover how multi-gear bicycles work and how they benefit a rider. |
3. |
Show how to lubricate a chain. |
4. |
Pick a bicycle lock that you will use. Demonstrate how it locks and unlocks, how it secures your bicycle, and how you carry it while you are riding your bicycle. |
5. |
Repair a flat tire. |
6. |
With your patrol, pack, or family, use a map and plan a bicycle ride that is at least 10 miles. |
7. |
With your patrol, pack, or family and using the buddy system, go on a bicycle ride that is a minimum of 10 miles. |
|
Conservation
Focus Area: Outdoors
Setting: den, pack, or home
Adventure
|
Rank
|
Requirements*
|
Champions for Nature
|
Lion
|
Objective: Introduction to natural resources and how individual choices can help reduce waste. |
1. |
Discover the difference between natural resources and man-made items. |
2. |
Discover the difference between organic, paper and glass waste. |
3. |
Discover recycling. |
4. |
Participate in a conservation project. |
|
Champions for Nature
|
Tiger
|
Objective: Introduction to natural resources and how individual choices can help reduce waste. |
1. |
Discover the difference between renewable natural resources and non-renewable natural resources. |
2. |
Learn about the 3 R’s: Reduce, Reuse, Recycle. |
3. |
Discover what happens to the garbage in your community. |
4. |
Participate in a conservation project. |
|
Champions for Nature
|
Wolf
|
Objective: Introduction to the concepts of renewable and non-renewable resources and how individual choices can help reduce waste. |
1. |
Discover the difference between renewable natural resources and nonrenewable natural resources. |
2. |
Learn about the 3 R’s: reduce, reuse, recycle. |
3. |
Discover what happens to the recyclables in your community. |
4. |
Participate in a conservation project. |
|
Champions for Nature
|
Bear
|
Objective: Create awareness of the surrounding environment and natural resources. |
1. |
Discover natural resources. |
2. |
Discover what happens to the wastewater in your community. |
3. |
Investigate soil. |
4. |
Investigate air pollution. |
5. |
Participate in a conservation project. |
|
Champions for Nature
|
Webelos
|
Objective: Create an awareness of an animal’s habitat. |
1. |
Discover the four components that make up a habitat: food, water, shelter, space. |
2. |
Pick an animal that is currently threatened or endangered to complete requirements 3, 4, and 5. |
3. |
Identify the characteristics that classify an animal as a threatened or endangered species. |
4. |
Explore what caused this animal to be threatened or endangered. |
5. |
Research what is currently being done to protect the animal. |
6. |
Participate in a conservation service project. |
|
Champions for Nature
|
Arrow of Light
|
Objective: Explore the concepts of food sustainability and conservation. |
1. |
Identify foods grown or processed in your state. |
2. |
Determine the benefits of purchasing food that is locally grown or processed. |
3. |
Explore the concept of a food desert. |
4. |
Explore the concept of a food oasis. |
5. |
Learn how individuals can reduce food waste. |
6. |
Participate in a conservation service project. |
|
Fishing
Focus Area: Outdoors
Setting: den, pack, or home
Objective: Learn about fish, fish habitats, and safe fishing.
Adventure
|
Rank
|
Requirements*
|
Go Fish
|
Lion
|
1. |
With your Lion adult partner, learn the rules of fishing safely. |
2. |
Draw a picture of the type of fish you think lives in the water where you are going fishing. |
3. |
Go fishing with your Lion adult partner. |
|
Fish On
|
Tiger
|
1. |
With your den or Tiger adult partner, identify the body of water where you will go fishing. |
2. |
With your Tiger adult partner, learn the rules of fishing safely. |
3. |
Draw a picture of the type of fish you think lives in the water where you are going fishing. |
4. |
Go fishing with your Tiger adult partner. |
|
A Wolf Goes Fishing
|
Wolf
|
1. |
Identify the type of water you will be fishing in and what type of fish live in the water. |
2. |
Learn about the different types of bait used to attract fish. |
3. |
Demonstrate a proper cast for the pole or rod you are using. |
4. |
Learn the rules of fishing safely. |
5. |
With your den, pack, or family, go fishing. |
|
A Bear Goes Fishing
|
Bear
|
1. |
Learn about three types of fish in your area. |
2. |
Learn about your local fishing regulations with your den leader or an adult. |
3. |
List three of the regulations you learned about, and one reason each regulation exists. |
4. |
Become familiar with the safe use of the fishing equipment you will be using on your outing. |
5. |
Learn the proper way to attach the hook, lure, or fly to the line. |
6. |
Go on a fishing adventure for 30 minutes or more. Put into practice the things you learned about fish and fishing equipment. |
|
Catch the Big One
|
Webelos
|
1. |
Make a plan to go fishing. Determine where you will go and what type of fish you plan to catch. All of the following requirements are to be completed based on your choice. |
2. |
Use the BSA SAFE Checklist to plan what you need for your fishing experience. |
3. |
Describe the environment where the fish might be found. |
4. |
Make a list of the equipment and materials you will need to fish. |
5. |
Determine the best type of knot to tie your hook to your line and tie it. |
6. |
Choose the appropriate type of fishing rod and tackle you will be using. Have an adult review your gear. |
7. |
Using what you have learned about fish and fishing equipment, spend at least one hour fishing following local guidelines and regulations. |
|
Fishing
|
Arrow of Light
|
1. |
Make a plan to go fishing. Determine where you will go and what type of fish you plan to catch. All of the following requirements are to be completed based on your choice. |
2. |
Use the BSA SAFE Checklist to plan what you need for your fishing experience. |
3. |
Describe the environment where the fish might be found. |
4. |
Make a list of the equipment and materials you will need to fish. |
5. |
Determine the best type of knot to tie your hook and tie it. |
6. |
Set up the appropriate type of fishing rod and tackle you will be using. Have an adult review your gear. |
7. |
Using what you have learned about fish and fishing equipment, spend at least one hour fishing following local guidelines and regulations. |
|
Games
Focus Area: Learn about good sportsmanship and things such as how to be active in a fun way, how to make choices, problem solving steps, interaction and creativity.
Setting: den or home
Adventure
|
Rank
|
Requirements*
|
On Your Mark
|
Lion
|
Objective: Team building. |
1. |
Play a game with your den. |
2. |
Participate in an obstacle course relay. |
3. |
Build a box derby and participate in a race. |
|
Curiosity, Intrigue, and
Magical Mysteries
|
Tiger
|
Objective: Learn illusion and coding for communication. Presenting to an audience. |
1. |
Learn a magic trick. Practice the trick. Share the trick with you den or family members. |
2. |
Demonstrate how a magic trick works to your den, family, or Tiger adult partner. |
3. |
Write your name using a secret code you created. |
4. |
Write a message with the code. Challenge your den, family, or Tiger adult partner to read your coded message. |
|
Tiger Tag
|
Tiger
|
Objective: Learn how to be active in a fun way, how to make a choice, how to explain why it is fun for you to others and learn about good sportsmanship. |
1. |
Play an active game with your den. Share with your Tiger adult partner or your den , why you like this game. |
2. |
Play a relay game with your den. Share with your Tiger adult partner or your den why you like this game. |
3. |
Discuss what it means to be a good sport in a game with your Tiger adult partner or other Tigers. |
4. |
Attend a sporting event. |
|
Tiger-iffic!
|
Tiger
|
Objective: Learn problem solving steps, sequencing, interaction, and engage in creativity. |
1. |
Play at least two different games by yourself; one may be a video game. |
2. |
Play a board game or another inside game with one or more members of your den or family. |
3. |
With other members of your den or family, invent a game, or change the rules of a game you know, and play the game. |
4. |
Play a team game with your den or family. |
|
Adventures in Coins
|
Wolf
|
Objective: Understand the parts of a coin and discover how each are unique. |
1. |
Identify different parts of a coin. |
2. |
Find the mint mark on a coin and identify the mint facility where it was made and the year it was made. |
3. |
Play a coin game. |
4. |
Choose a coin that interests you and make a coin rubbing. List information next to the coin detailing the pictures on it, the year it was made, and the mint where it was made. |
|
Marble Madness
|
Bear
|
Objective: Learn how to play a game of marbles. Learn strategy, motor control, and sequencing. |
1. |
Make a marble bag. |
2. |
Learn four words that are used when talking about marbles. |
3. |
Play three different marble games. |
4. |
Build a marble racetrack with at least two lanes. |
5. |
Build a marble maze. |
|
Yo-yo
|
Webelos
|
Objective: Learn and practice the basics of a yo-yo. |
1. |
Learn the safety rules of using a yo-yo and always follow them. |
2. |
Using a real yo-yo string, a regular string, or a piece of yarn, show how to find the proper yo-yo string length for you. |
3. |
Explain why it is important to have the correct string length and to be in the right location before throwing a yo-yo. |
4. |
Demonstrate how to properly string a yo-yo and how to create a slip knot. |
5. |
In an area where there are no hazards or other people, conduct the pendulum experiment with a yo-yo. Explain what happens to the yo-yo when the string is longer. |
6. |
Show that you can properly wind a yo-yo. |
7. |
Attempt each of the following: gravity pull, sleeper, breakaway. |
|
Knife Safety
Focus Area: Character Development
Setting: den or home
Objective: Learn how to safely handle and use various types of knives for daily use. Scouts and their families will gain confidence in the Scout’s ability to properly handle and to use these tools safely and effectively both at home and on a camping experience.
Resources
Adventure
|
Rank
|
Requirements*
|
Whittling
|
Bear
|
Completing the Whittling Adventure grants the Scout the privilege of carrying and using a pocketknife at Scout events. |
1. |
Read, understand, and promise to abide by the “Cub Scout Knife Safety Rules.” |
2. |
Demonstrate the knife safety circle. |
3. |
Demonstrate that you know how to care for and use your pocketknife safely. |
4. |
Make two carvings with a pocketknife. |
|
Chef’s Knife
|
Webelos
|
1. |
Read, understand, and promise to follow the “Cub Scout Knife Safety Rules.” |
2. |
Demonstrate the knife safety circle. |
3. |
Demonstrate that you know how to care for and use a kitchen knife safely. |
4. |
Choose the correct cooking knife and demonstrate how to properly slice, dice, and mince. |
|
Knife Safety
|
Arrow of Light
|
1. |
Read, understand, and promise to abide by the “Cub Scout Knife Safety Rules.” |
2. |
Demonstrate the knife safety circle. |
3. |
Demonstrate that you know how to care for and use a knife safely. |
4. |
Demonstrate the proper use of a pocketknife to make a useful object on a campout. |
5. |
Choose the correct cooking knife and demonstrate to properly slice, dice, and mince. |
|
Paddle Sports
Focus Area: Outdoors
Setting: den, pack, home, or camp
Objective: Demonstrate simple boating skills and safety. Encourage personal fitness through boating.
Resources
Adventure
|
Rank
|
Requirements*
|
Floats and Boats
|
Tiger
|
1. |
Identify five different types of boats. |
2. |
Identify five things that float and five things that do not float. |
3. |
Build or create a model boat and float it on the water. This can be made from recycled materials or other items. |
|
Spirit of the Water
|
Wolf
|
1. |
Discover where the water in your home comes from. |
2. |
Discuss how water can become polluted. |
3. |
Share some ways you can conserve water in your home. |
4. |
Discover how water in your community is treated to become safe to drink. |
|
Bears Afloat
|
Bear
|
1. |
Before attempting requirements 6 and 7 for this Adventure, you must pass the BSA Swimmer Test. |
2. |
Pick a paddle craft you’ll use to complete all requirements: canoe, kayak, or stand-up paddleboard. |
3. |
With your den or an adult, discuss the role of qualified adult supervision at a paddle craft activity. |
4. |
Explain the safety rules to follow when safely using a paddle craft. |
5. |
Discover how to tell if a life jacket is the correct size and approved for your paddle craft activity. Demonstrate how to wear it. |
6. |
Explore how your paddle craft responds as you move your paddle through the water from different places. |
7. |
Have 30 minutes, or more, of canoe, kayak, or stand-up paddleboard paddle time. |
|
Paddle Onward
|
Webelos
|
1. |
Before attempting requirements 5, 6, 7, 8, and 9 for this Adventure, you must pass the BSA Swimmer Test. |
2. |
Pick a paddle craft for which to complete all requirements: canoe, kayak, or stand-up paddle board. |
3. |
Review Safety Afloat. |
4. |
Demonstrate how to choose and properly wear a life jacket that is the correct size. |
5. |
Jump feet first into water over your head while wearing a life jacket. Then swim 25 feet wearing the life jacket. |
6. |
Demonstrate how to enter and exit a canoe, kayak, or stand-up paddle board safely. |
7. |
Discuss what to do if your canoe or kayak tips over or you fall off your stand-up paddle board. |
8. |
Learn how to pick a paddle that is the right size for you. Explore how the paddle craft responds to moving the paddle. |
9. |
Have 30 minutes, or more, of canoe, kayak, or stand-up paddle board paddle time. |
|
Paddle Craft
|
Arrow of Light
|
1. |
Before attempting requirements 5, 6, 7, 8, and 9 for this Adventure, you must pass the BSA swimmer test. |
2. |
Pick a paddle craft you’ll use to complete all requirements: canoe, kayak, or stand-up paddleboard. |
3. |
Review Safety Afloat. |
4. |
Demonstrate how to identify and properly wear a life jacket that is the correct size |
5. |
Jump feet first into water over your head while wearing a life jacket. Then swim 25 feet wearing the life jacket. |
6. |
Discuss how to enter and exit a canoe, kayak, or stand-up paddleboard safely. |
7. |
Discuss what to do if your canoe or kayak tips over or you fall off your stand-up paddleboard. |
8. |
Learn two paddle strokes: power stroke and sweep. |
9. |
Have 30 minutes or more of canoe, kayak, or stand-up paddleboard paddle time. |
|
Pinewood Derby / Raingutter Regatta
Focus Area: Fun and Games
Setting: pack
Objective: Participation in a Pinewood Derby and/or Raingutter Regatta.
Adventure
|
Rank
|
Requirements*
|
Race Time
|
Lion
|
1. |
With your Lion adult partner, assemble and decorate either a Pinewood Derby® car or a Raingutter Regatta™ boat. |
2. |
Learn the rules of the race for the vehicle chosen in requirement 1. |
3. |
Before the race, discuss with your Lion adult partner how you will demonstrate good sportsmanship during the race. |
4. |
With your Lion adult partner, participate in a Pinewood Derby or a Raingutter Regatta. |
|
Race Time
|
Tiger
|
1. |
With your Tiger adult partner, assemble and decorate either a Pinewood Derby® car or a Raingutter Regatta™ boat. |
2. |
Learn the rules of the race for the vehicle chosen in requirement 1. |
3. |
Before the race, discuss with your Tiger adult partner how you will demonstrate good sportsmanship during the race. |
4. |
With your Tiger adult partner, participate in a Pinewood Derby or a Raingutter Regatta. |
|
Race Time
|
Wolf
|
1. |
With an adult, build either a Pinewood Derby® car or a Raingutter Regatta™ boat. |
2. |
Learn the rules of the race for the vehicle chosen in requirement 1. |
3. |
Identify how you could increase the speed of your chosen vehicle. |
4. |
Before the race, discuss with your den how you will demonstrate good sportsmanship during the race. |
5. |
Participate in a Pinewood Derby or a Raingutter Regatta. |
|
Race Time
|
Bear
|
1. |
With an adult, build either a Pinewood Derby® car or a Raingutter Regatta™ boat. |
2. |
Learn the rules of the race for the vehicle chosen in requirement 1. |
3. |
Identify how you could increase the speed of your chosen vehicle. |
4. |
Before the race, discuss with your den how you will demonstrate good sportsmanship during the race. |
5. |
Participate in a Pinewood Derby or a Raingutter Regatta. |
|
Race Time
|
Webelos
|
1. |
With adult supervision, build either a Pinewood Derby® car or a Raingutter Regatta™ boat. |
2. |
Learn the rules of the race for the vehicle chosen in requirement 1. |
3. |
Explore the properties of friction and how it impacts your chosen vehicle. |
4. |
Before the race, discuss with your den how you will demonstrate good sportsmanship during the race. |
5. |
Participate in a Pinewood Derby or a Raingutter Regatta. |
|
Race Time
|
Arrow of Light
|
1. |
With adult supervision, build either a Pinewood Derby® car or a Raingutter Regatta™ boat. |
2. |
Learn the rules of the race for the vehicle chosen in requirement 1. |
3. |
Mentor a younger den to prepare for the race. |
4. |
Before the race, discuss with your den how you will demonstrate good sportsmanship during the race. |
5. |
Participate in a Pinewood Derby or a Raingutter Regatta. |
|
Range and Target Sports
Focus Area: |
Outdoors |
Setting: |
Cub Scout archery, BB guns and slingshots can only be conducted at district or council events!
Range Master Training is a requirement to run Cub Scout shooting events. |
Archery Objective: |
Learn the equipment, and responsible use of a bow and arrow while under the guidance of a trained range master and range staff. |
BB Gun Objective: |
Learn the equipment, and responsible use of a BB gun while under the guidance of a trained range master and range staff. |
Slingshot Objective: |
Learn the equipment, and responsible use of a slingshot while under the guidance of a trained range master and range staff. |
Archery, BB gun shooting, and slingshot shooting are restricted to day camps, Cub Scout/Webelos Scout long-term camps, council-managed short-term camps, or council activities where there are properly trained supervisors and where all standards for BSA shooting sports are enforced. All shooting ranges in the Cub Scout program must be supervised by a qualified range master who is at least 18 years of age and meets the minimum requirements.
Supplemental Resources
Adventure
|
Rank
|
Requirements*
|
Archery Lion
|
Lion
|
1. |
With your Lion adult partner, identify and wear the appropriate safety gear. |
2. |
With your Lion adult partner, recite the archery range safety rules and whistle commands. |
3. |
With your Lion adult partner, demonstrate proper range commands. |
4. |
With your Lion adult partner, identify the main parts of your shooting equipment and how to properly use them. |
5. |
With your Lion adult partner, demonstrate proper stance and shooting techniques. |
6. |
Shoot 2 arrows at your target. Repeat and do your best to improve your score. Shoot at least 4 arrows. |
7. |
Demonstrate how to safely retrieve your target arrows. |
|
Slingshot Lion
|
Lion
|
1. |
With your Lion adult partner, identify and wear the appropriate safety gear. |
2. |
With your Lion adult partner, recite the safety rules for using a slingshot. |
3. |
With your Lion adult partner, demonstrate proper range commands. |
4. |
With your Lion adult partner, explore the parts of a slingshot and their usage. |
5. |
With your Lion adult partner, discover the types of ammunition that may be used and types that may not be used. |
6. |
Shoot 5 shots at a target. Repeat and do your best to improve your score. Shoot at least 10 shots. |
7. |
Demonstrate how to put away and properly store your slingshot and shooting equipment after use. |
|
Archery Tiger
|
Tiger
|
1. |
With your Tiger adult partner, identify and wear the appropriate safety gear. |
2. |
With your Tiger adult partner, recite the archery range safety rules and whistle commands. |
3. |
With your Tiger adult partner, demonstrate proper range commands. |
4. |
With your Tiger adult partner, identify the main parts of your shooting equipment and how to properly use them. |
5. |
With your Tiger adult partner, demonstrate proper stance and shooting techniques. |
6. |
Shoot 3 arrows at your target. Repeat and do your best to improve your score. Shoot at least 6 arrows. |
7. |
Demonstrate how to safely retrieve your arrows. |
8. |
|
|
BB Gun Tiger
|
Tiger
|
1. |
With your Tiger adult partner, identify and wear the appropriate safety gear. |
2. |
With your Tiger adult partner, recite the 4 safety reminders.With your Tiger adult partner, recite the 4 safety reminders. |
3. |
With your Tiger adult partner, demonstrate proper range commands. |
4. |
With your Tiger adult partner, show how to use the safety mechanism. |
5. |
With your Tiger adult partner, demonstrate how to properly load, fire, and secure your BB gun. |
6. |
With your Tiger adult partner, demonstrate one of the positions for shooting a BB gun. |
7. |
Fire 5 BBs at the target . With the help of your Tiger adult partner, score your target. Repeat and do your best to improve your score. Fire at least 10 BBs. |
8. |
Demonstrate how to put away and properly store your BB gun and shooting equipment after use. |
|
Slingshot Tiger
|
Tiger
|
1. |
With your Tiger adult partner, identify and wear the appropriate safety gear. |
2. |
With your Tiger adult partner, recite the safety rules for using a slingshot. |
3. |
With your Tiger adult partner, demonstrate proper range commands. |
4. |
With your Tiger adult partner, explore the parts of a slingshot and their usage. |
5. |
With your Tiger adult partner, discover the types of ammunition that may be used and types that may not be used. |
6. |
Shoot 5 shots at a target. Repeat and do your best to improve your score. Shoot at least 10 shots. |
7. |
Demonstrate how to put away and properly store your slingshot and shooting equipment after use. |
|
Archery Wolf
|
Wolf
|
1. |
Identify and wear the appropriate safety gear. |
2. |
Demonstrate the archery range safety rules and whistle commands. |
3. |
Demonstrate proper range commands. |
4. |
Identify the main parts of your shooting equipment and how to properly use them. |
5. |
Demonstrate proper stance and shooting techniques. |
6. |
Shoot 5 arrows at your target. Repeat and do your best to improve your score. Shoot at least 10 arrows. |
7. |
Demonstrate how to safely retrieve your arrows. |
|
BB Gun Wolf
|
Wolf
|
1. |
Identify and wear the appropriate safety gear. |
2. |
Recite the four safety reminders. |
3. |
Demonstrate proper range commands. |
4. |
Show how to use the safety mechanism. |
5. |
Demonstrate how to properly load, fire, and secure your BB gun. |
6. |
Demonstrate one of the positions for shooting a BB gun. |
7. |
Fire 5 BBs at the target and score your target. Repeat twice and do your best to improve your score. Fire at least 15 BBs. |
8. |
Demonstrate how to put away and properly store your BB gun and shooting equipment after use. |
|
Slingshot Wolf
|
Wolf
|
1. |
Identify and wear the appropriate safety gear. |
2. |
Recite the safety rules for using a slingshot. |
3. |
Demonstrate proper range commands. |
4. |
Explore the parts of a slingshot and their usage. |
5. |
Discover the types of ammunition that may be used and types that may not be used. |
6. |
Shoot 5 shots at a target. Repeat and do your best to improve your score. Shoot at least 10 shots. |
7. |
Demonstrate how to put away and properly store your slingshot and shooting equipment after use. |
|
Archery Bear
|
Bear
|
1. |
Identify and wear the appropriate safety gear. |
2. |
Demonstrate the archery range safety rules and whistle commands. |
3. |
Demonstrate proper range commands. |
4. |
Identify the main parts of your shooting equipment and how to properly use them. |
5. |
Demonstrate proper stance and shooting techniques. |
6. |
Shoot 5 arrows at a target. Repeat twice and do your best to improve your score each time. Shoot at least 15 arrows. |
7. |
Demonstrate how to safely retrieve your arrows. |
|
BB Guns Bear
|
Bear
|
1. |
Identify and wear the appropriate safety gear. |
2. |
Recite the four safety reminders. |
3. |
Demonstrate proper range commands. |
4. |
Show how to use the safety mechanism. |
5. |
Demonstrate how to properly load, fire, and secure your BB gun. |
6. |
Demonstrate one of the positions for shooting a BB gun. |
7. |
Fire 5 BBs at the target and score your target. Repeat twice and do your best to improve your score. Fire at least 15 BBs. |
8. |
Demonstrate how to put away and properly store your BB gun and shooting equipment after use. |
|
Slingshot Bear
|
Bear
|
1. |
Identify and wear the appropriate safety gear. |
2. |
Recite the safety rules for using a slingshot. |
3. |
Demonstrate proper range commands. |
4. |
Explore the parts of a slingshot and their usage |
5. |
Discover the types of ammunition that may be used and types that may not be used. |
6. |
Discover the types of targets that may be used and types that may not be used. |
7. |
Shoot 5 shots at a target. Repeat twice and do your best to improve your score each time. Shoot at least 15 shots. |
8. |
Demonstrate how to put away and properly store your slingshot and shooting equipment after use. |
|
Archery Webelos
|
Webelos
|
1. |
Identify and wear the appropriate safety gear. |
2. |
Demonstrate the archery range safety rules and whistle commands. |
3. |
Demonstrate proper range commands and explain them to an adult or another Scout. |
4. |
Identify to main parts of your shooting equipment and how to properly use them. |
5. |
Demonstrate proper stance and shooting techniques. |
6. |
Following the directions of the range master, shoot at your target. |
7. |
Demonstrate how to safely retrieve your arrows. |
|
BB Gun Webelos
|
Webelos
|
1. |
Identify and wear the appropriate safety gear. |
2. |
Recite the four safety reminders. |
3. |
Demonstrate proper range commands and explain them to an adult or another Scout. |
4. |
Show how to use the safety mechanism. |
5. |
Demonstrate how to properly load, fire, and secure your BB gun. |
6. |
Demonstrate the prone, bench, and sitting positions for shooting a BB gun. |
7. |
Fire 5 BBs at the target and score your target. Repeat three times and do your best to improve your score. Fire at least 20 BBs. |
8. |
Demonstrate how to put away and properly store your BB gun and shooting equipment after use. |
|
Slingshot Webelos
|
Webelos
|
1. |
Identify and wear the appropriate safety gear. |
2. |
Recite the safety rules for using a slingshot. |
3. |
Demonstrate proper range commands and explain them to an adult or another Scout. |
4. |
Explore the parts of a slingshot and their usage. |
5. |
Discover the types of ammunition that may be used and types that may not be used. |
6. |
Discover the types of targets that may be used and types that may not be used. |
7. |
Shoot 5 shots at a target. Repeat twice and do your best to improve your score each time. Shoot at least 15 shots. |
8. |
Demonstrate how to put away and properly store your slingshot and shooting equipment after use. |
|
Archery Arrow of Light
|
Arrow of Light
|
1. |
Identify and wear the appropriate safety gear. |
2. |
Demonstrate the archery range safety rules and whistle commands. |
3. |
Demonstrate proper range commands and explain them to an adult or another Scout. |
4. |
Identify the main parts of your shooting equipment and how to properly use them. |
5. |
Demonstrate proper stance and shooting techniques. |
6. |
Shoot 5 arrows at a target. Repeat four times and do your best to improve your score each time. Shoot at least 25 arrows. |
7. |
Demonstrate how to safely retrieve your arrows. |
|
BB Gun Arrow of Light
|
Arrow of Light
|
1. |
Identify and wear the appropriate safety gear. |
2. |
Recite the 4 safety reminders. |
3. |
Demonstrate proper range commands and explain them to an adult or another Scout. |
4. |
Show how to use the safety mechanism. |
5. |
Demonstrate how to properly load, fire, and secure your BB gun. |
6. |
Demonstrate the prone, bench, and sitting positions for shooting a BB gun. |
7. |
Fire 5 BBs at the target and score your target. Repeat three times and do your best to improve your score. Fire at least 20 BBs. |
8. |
Demonstrate how to put away and properly store your BB gun and shooting equipment after use. |
|
Slingshot Arrow of Light
|
Arrow of Light
|
1. |
Identify and wear the appropriate safety gear. |
2. |
Recite the safety rules for using a slingshot. |
3. |
Demonstrate proper range commands and explain them to an adult or another Scout. |
4. |
Explore the parts of a slingshot and their usage. |
5. |
Discover the types of ammunition that may be used and types that may not be used. |
6. |
Discover the types of targets that may be used and types that may not be used. |
7. |
Shoot 5 shots at a target. Repeat twice and do your best to improve your score each time. Shoot at least 15 shots. |
8. |
Following the directions of the range master, shoot at least 5 shots at your target with your non-dominant hand. |
9. |
Demonstrate how to put away and properly store your slingshot and shooting equipment after use. |
|
STEM Engineering
Focus Area: STEM Engineering
Setting: den or home
Adventure
|
Rank
|
Requirements*
|
Gizmos and Gadgets
|
Lion
|
Objective: Understand how gadgets can help make tasks easier. |
1. |
Explore properties of motion. |
2. |
Explore properties of force. |
3. |
Use household materials to create a useful object. |
|
Designed by Tiger
|
Tiger
|
Objective: Introduction to the design, build, and improvement process. |
1. |
Think about something that you would like to build. Draw a picture of what the final project should look like. |
2. |
Using your drawing as a guide, build the project. |
3. |
When completed, discuss with your Tiger adult partner what could be done to improve your project. |
4. |
Make an improvement to your project. |
5. |
Make a drawing of your final project. |
|
Air of the Wolf
|
Wolf
|
Objective: Introduction to the concepts of air lift. |
1. |
Make a paper airplane and fly it five times. Record the flight distance and time. |
2. |
Make a paper airplane of a different design and fly it five times. Record the flight distance and time. |
3. |
Compare and contrast the two paper airplanes by distance and flight times. |
4. |
Build a flying object that is not a paper airplane. |
|
Baloo the Builder
|
Bear
|
Objective: Introduce Scouts to intermediate woodworking skills and how to safely use basic woodworking tools. |
1. |
Learn about some basic tools and the proper use of each tool. Learn about and understand the need for safety when you work with tools. |
2. |
Practice using four of the tools you learned about in requirement 1. |
3. |
Choose a project to build. |
4. |
Determine the tools and materials needed to build your project in requirement 3. |
5. |
Build your project. |
|
Build It
|
Webelos
|
Objective: Introduction to intermediate woodworking skills and how to safely use basic woodworking tools. |
1. |
Learn about some basic tools and the proper use of each tool. Learn about and understand the need for safety when you work with tools. |
2. |
Demonstrate how to check for plumb, level, and square when building. |
3. |
With the guidance of your Webelos den leader, parent, or legal guardian, select a carpentry project that requires it to be either plumb, level, and/or square. Create a list of materials and tools you will need to complete the project. |
4. |
Build your carpentry project. |
|
Modular Design
|
Webelos
|
Objective: Investigate engineering using modular design. |
1. |
Learn what modular design is and identify three things that use modular design in their construction. |
2. |
Using modular-based building pieces, build a model without a set of instructions. |
3. |
Using the model, you made in requirement 2, create a set of step-by-step instructions on how to build your model. |
4. |
Have someone build your model using your instructions. |
5. |
Using the same modular pieces used in requirement 2, build another model of something different. |
6. |
With your parent or legal guardian’s permission, watch a video demonstrating how something was built using modular design. |
|
Engineer
|
Arrow of Light
|
Objective: Exposure to engineering and design principles. |
1. |
Learn the focus, related sciences, and products of civil, electrical, and mechanical engineers. |
2. |
Pick one of the engineering fields from requirement 1 to complete the following requirements. |
3. |
Examine a set of blueprints or specifications used by your choice of engineer. |
4. |
Identify a project that you would like to build. |
5. |
Using the engineering process, build your project. |
|
STEM: Math
Focus Area: STEM Math
Setting: den or home
Adventure
|
Rank
|
Requirements*
|
Build it Up,
Knock it Down
|
Lion
|
Objective: Building resiliency and leading by example. |
1. |
With your Lion Adult Partner, build a structure. |
2. |
With your den or family, build a structure. |
3. |
Build something that is designed to be knocked down. |
|
Count On Me
|
Lion
|
Objective: Comprehension of numbers and shapes. |
1. |
Make a Lion using only squares, triangles, and circles. |
2. |
Play a game with your Lion adult partner or den that is based on counting or numbers. |
3. |
Organize a group of items based on shape, then based on color, and one other category. Count how many shapes are in each category. After organizing them build anything using only one category. |
|
Stories in Shapes
|
Tiger
|
Objective: Introduction to shapes and balance in creative expression. |
1. |
Explore art in your community. |
2. |
Look closely at art or a picture of art with your den or Tiger adult partner. Decide what you like about the art, and share your ideas with your den, family, or Tiger adult partner. |
3. |
Create a piece of art using shapes. |
4. |
Learn how to spell your name in Braille and sign language. |
|
Code of the Wolf
|
Wolf
|
Objective: Introduction to measurements and patterns and what they can tell us about the world we live in. |
1. |
Create a secret code. Send a message to a member of your den or family. Have that person send a message back to you using the same secret code. |
2. |
Build and play a game that requires the use of codes or patterns. |
3. |
Select a single shape. Observe the environment around you. Write down where you see that shape and how it is being used. |
4. |
Using a package that contains a number of different colored items, discover the most common color. |
|
Balancing Bears
|
Bear
|
Objective: Explore the concepts of patterns and symmetry in nature. |
1. |
Make trail mix using trail mix math. |
2. |
Identify an animal that has a pattern to its physical appearance. Investigate how the animal uses its pattern. |
3. |
Find examples of bilateral symmetry in nature. |
4. |
Find examples of radial symmetry in nature. |
|
Math on the Trail
|
Webelos
|
Objective: Learn how math can be used in the outdoors. |
1. |
Determine your walking pace by walking ¼ mile. Make a projection of how long it would take you to walk 2 miles. |
2. |
Walk 2 miles and record the time it took you to complete them. |
3. |
Make a projection of how long it would take you to hike a 20-mile trail over two days. List all the factors to consider for your projection. |
|
Estimations
|
Arrow of Light
|
Objective: Discover how math can be useful in everyday life. |
1. |
Estimate food measurements. |
2. |
Estimate the time of day. |
3. |
Estimate the height of a distant object. |
4. |
Estimate the distance between two points. |
|
STEM Science
Setting: den or home
Adventure
|
Rank
|
Requirements*
|
Ready, Set, Grow
|
Lion
|
Objective: Learn the source of food. |
1. |
Discover where the food we eat comes from. |
2. |
Plant a small garden outside or in a container. |
3. |
Visit with an individual who can demonstrate different ways to garden (outside, greenhouse, container, etc.) and the basic skills needed to garden. |
|
Sky Is the Limit
|
Tiger
|
Objective: Explore the night sky, items in it, and where you can learn more about this subject. |
1. |
Observe the night sky with your den or Tiger adult partner. Talk about the items you see or might see there. |
2. |
Look at distant objects through a telescope, binoculars, or camera. Show how to focus the device you choose. |
3. |
Observe in the sky or select from a book, chart, computer, or electronic device two constellations that are easy to see in the night sky. With your den or Tiger adult partner, find out the constellation name and how to identify them. Create a picture of one of the constellations. |
4. |
Create a homemade model of a constellation. |
|
Digging in the Past
|
Wolf
|
Objective: Introduction to dinosaurs as part of our natural history. |
1. |
Play a dinosaur game that shows what you know about them. |
2. |
Create an imaginary dinosaur. Share with your den or family its name, what it eats, its size, and where it lives. |
3. |
Be a paleontologist and dig through a dinosaur dig. |
4. |
Build a fossil layer. |
|
Spirit of the Water
|
Wolf
|
Objective: Introduction to how and why we should take care of our water resources. |
1. |
Discover where the water in your home comes from. |
2. |
Discuss how water can become polluted. |
3. |
Share some ways you can conserve water in your home. |
4. |
Discover how water in your community is treated to become safe to drink. |
|
Germs Alive!
|
Wolf
|
Objective: Introduction to dinosaurs as part of our natural history. |
1. |
Washing your hands with soap and water while singing the “Happy Birthday” song two times. |
2. |
lay Germ Magnet with our den or your family. Wash your hands afterward. |
3. |
Conduct the sneeze demonstration. |
4. |
Conduct the mucus demonstration. |
5. |
Grow a mold culture. Show what formed at a den or pack meeting. |
|
Forensics
|
Bear
|
Objective: Explore the science of forensics (tests used in detecting evidence). |
1. |
Explore the term “forensics” and how it is used to help solve crimes. |
2. |
Analyze your fingerprints. |
3. |
Make a shoe imprint. |
4. |
Do an analysis of four different substances: salt, sugar, baking soda and cornstarch. |
5. |
Learn about chromatography and how it is used in solving crimes. |
6. |
Find out how officers collect evidence. |
|
Super Science
|
Bear
|
Objective: Explore electricity and chemistry. |
1. |
Conduct a static electricity investigation. |
2. |
Conduct the sink-or-float investigation. |
3. |
Conduct the color-morphing investigation. |
4. |
Conduct the color-layering investigation. |
|
Earth Rocks!
|
Webelos
|
Objective: Exposure to the science of geology. |
1. |
Examine the three types of rocks: sedimentary, igneous, and metamorphic. |
2. |
Find a rock, safely break it apart, and examine it. |
3. |
Make a mineral test kit and test minerals according to the Mohs scale of mineral hardness. Using the rock cycle chart or one like it, discuss how hardness determines which materials can be used in homes, in landscapes, or for recreation. |
4. |
Grow a crystal. |
|
Into the Wild
|
Webelos
|
Objective: Understand animal diversity and the importance of wildlife management within conservation areas. |
1. |
Visit a place with a variety of wild animals. Select one of the animals and observe its behavior. Use your selected animal to complete the remaining requirements. |
2. |
Create a model of your animal’s ecosystem. |
3. |
Investigate how your animal coexists with other animals in the wild. |
4. |
Describe how humans interact with your chosen animal’s ecosystem. |
5. |
Discover how wildlife management benefits your animal. |
|
Art Explosion
|
Webelos
|
Objective: Become familiar with art and the different ways you can use art to express yourself. Visual arts: painting, drawing, photography. |
1. |
Create a piece of art by exploring drawing techniques using pencils. |
2. |
Using a digital image, explore the effect of filters by changing an image using different editing or in-camera techniques. |
3. |
Create a piece of art using paint as your medium. |
4. |
Create a piece of art combining at least 2 media. |
|
Into the Woods
|
Arrow of Light
|
Objective: Understand the concept and importance of tree conservation. |
1. |
Visit an area with trees and plants and conduct a tree inventory. Select one tree and complete the remaining requirements based on that tree. |
2. |
Determine if your tree is deciduous or evergreen. |
3. |
Identify a tree and determine if the tree is native or was introduced to your area. |
4. |
Find out how your tree deals with wildfire. |
5. |
Learn how wildlife uses your tree. |
|
STEM Technology
Focus Area: STEM Technology
Setting: den, pack, or home
Objective: Develop a basic understanding of how we use technology in our everyday life.
Adventure
|
Rank
|
Requirements*
|
Everyday Tech
|
Lion
|
1. |
Discover technology around your home, meeting place, or neighborhood. |
2. |
Discover ways that digital technology can make life easier. |
3. |
Identify an item of digital technology you use at home. Demonstrate to your adult partner how you use it safely. |
|
Technology All Around
|
Tiger
|
1. |
Discover technology around your home, meeting place, or neighborhood. |
2. |
Discover ways that digital technology can make life easier. |
3. |
Identify an item of digital technology you use at home. Demonstrate to your Tiger adult partner how you use it safely. |
4. |
ith your parent or legal guardian, set up a policy for digital devices. |
|
Computing Wolves
|
Wolf
|
Objective: Introduction to computer hardware and software. |
1. |
Discover the basic components of a computer. |
2. |
Determine how to properly dispose of computer components. |
3. |
Using a digital device application of your choice, create a story that you can share with others. |
4. |
With your parent or legal guardian, set up a policy for safely using digital devices. |
|
Chef Tech
|
Bear
|
Objective: Explore how technology is used in the kitchen. |
1. |
Pick a kitchen appliance that uses technology to complete the following requirements. |
2. |
With an adult, review the safety guidelines in the owner's manual. |
3. |
With adult supervision, download a cooking app or search online to find a recipe that uses the appliance selected in requirement 1. |
4. |
With adult supervision, follow the selected recipe and make the recipe. |
5. |
Think of a way technology can improve the appliance used to make your recipe. |
|
Tech on the Trail
|
Webelos
|
Objective: Learn how to use technology to plan and go on a trek. |
1. |
Discuss how technology can help keep you safe in the outdoors. |
2. |
Explore Global Positioning Satellite devices and how to use them. |
3. |
With an adult, choose an online mapping program tool and plan a 2-mile trek. |
4. |
Take your 2-mile trek. |
|
High Tech Outdoors
|
Arrow of Light
|
Objective: Learn how to use technology while in the outdoors. |
1. |
With an adult, use a weather app or website to see the forecast for an outdoor activity and discuss any preparation needed to accommodate the weather. |
2. |
With an adult, find a knot-tying app. Select one knot to learn, and tie it using the app. |
3. |
Discuss how technology has improved camping gear. |
4. |
Think of a way technology can improve camping gear used on one of your outdoor activity. |
|
Summer
Focus Area: Fun and Games
Setting: den, pack, district event, council event
Objective: Keep youth involved in the program all year long.
Summertime activities can include den, pack and district activities, day camp and/or resident camp.
Adventure
|
Rank
|
Requirements*
|
Summertime Fun
|
Tiger
|
1. |
Anytime during May through August participate in a total of three Cub Scout activities. |
|
Summertime Fun
|
Wolf
|
1. |
Anytime during May through August participate in a total of three Cub Scout activities. |
|
Summertime Fun
|
Bear
|
1. |
Anytime during May through August participate in a total of three Cub Scout activities. |
|
Summertime Fun
|
Webelos
|
1. |
Anytime during May through August participate in a total of three Cub Scout activities. |
|
Summertime Fun
|
Arrow of Light
|
1. |
Anytime during May through August participate in a total of three Cub Scout activities. |
|
Swimming
Focus Area: Personal Fitness
Setting: den, pack, or home
Objective: Develop basic swimming skills and safety awareness in a swimming area.
Resources
- Safe Swim Defense is the BSA’s required training for all swimming activities. Adult leaders supervising a swimming activity must have completed the training within the previous two years. It can be found at my.scouting.org. Safe Swim Defense standards apply at backyard, hotel, apartment and public pools; at established waterfront swim areas such as beaches at state parks and U.S. Army Corps of Engineers lakes; and at all temporary swimming areas such as a lake, river or ocean. Safe Swim Defense applies to non-swimming activities whenever participants enter water over knee deep or when submersion is likely; for example, when fording a stream, seining for bait or constructing a bridge as a pioneering project.
- Guide to Safe Scouting - Safe Swim Defense
- Safe Swim Defense Training
Adventure
|
Rank
|
Requirements*
|
Time to Swim
|
Lion
|
This elective Adventure may be earned by completing the requirements below OR passing the BSA Swimmer Test OR taking swimming lessons. |
1. |
Learn about the swimming safety rules that you need to follow. |
2. |
Demonstrate how to enter the swimming area properly. |
3. |
With your Lion adult partner as your buddy, be active in water depths matching your ability for 20 minutes. |
4. |
Place your face in the water and blow bubbles. |
5. |
Demonstrate how to exit the swimming area properly. |
|
Tigers In the Water
|
Tiger
|
This elective Adventure may be earned by completing the requirements below OR passing the BSA Swimmer Test OR taking swimming lessons. |
1. |
Learn about the swimming safety rules that you need to follow. |
2. |
Demonstrate how to enter the swimming area properly. |
3. |
With your Tiger adult partner as your buddy, be active in water depths matching your ability for 20 minutes. |
4. |
Place your face in the water and blow bubbles. |
5. |
Demonstrate the flutter kick. |
6. |
Demonstrate how to exit the swimming area properly. |
|
Paws for Water
|
Wolf
|
This elective Adventure may be earned by completing the requirements below OR passing the BSA Swimmer Test OR taking swimming lessons. |
1. |
Learn about the swimming safety rules that you need to follow. |
2. |
Demonstrate how to enter the swimming area properly. |
3. |
Using the buddy system and staying within your ability group, go swimming with your den, pack, or family for 30 minutes. |
4. |
Attempt at least one swimming stroke: front crawl, restful backstroke, or breaststroke. |
5. |
Jump feet first into water that is chest high or deeper. |
6. |
Demonstrate how to exit the swimming area properly. |
|
Salmon Run
|
Bear
|
This elective Adventure may be earned by completing the requirements below OR passing the BSA Swimmer Test OR taking swimming lessons. |
1. |
With your den or an adult, identify the attributes of qualified adult supervision at a swimming activity. |
2. |
Learn the three swimming ability groups for the Boy Scouts of America and water depths appropriate for each. |
3. |
Go swimming with your den, pack, or family for 30 minutes using the buddy system. |
4. |
Demonstrate the use the buddy system, buddy checks, and ability groups with your den or an adult. |
5. |
Attempt the BSA swim beginner test. |
6. |
Demonstrate both a reach rescue and a throw rescue. |
|
Aquanaut
|
Webelos
|
This elective Adventure may be earned by completing the requirements below OR passing the BSA Swimmer Test OR taking swimming lessons. |
1. |
State the safety precautions you need to take before doing any swimming activity. |
2. |
Explain the meaning of "order of rescue" and demonstrate the reach and throw rescue techniques from land. |
3. |
Learn how to prevent and treat hypothermia. |
4. |
Attempt to tread water. |
5. |
Attempt the BSA swimmer test. |
6. |
Have 30 minutes, or more, of free swim time where you practice the Buddy System and stay within your ability group. The qualified adult supervision should conduct at least three buddy checks per half hour swimming. |
|
Swimming
|
Arrow of Light
|
1. |
Review Safe Swim Defense. |
2. |
Explain the meaning of "order of rescue" and demonstrate the reach and throw rescue techniques from land. |
3. |
Attempt the BSA swimmer test. |
4. |
Have 30 minutes or more of free swim time during which you practice the buddy system and stay within your ability group. The qualified adult supervision should conduct at least three buddy checks per half hour of swimming. |
|
Swimming
Focus Area: Personal Fitness
Setting: den, pack, or home
Objective: Develop basic swimming skills and safety awareness in a swimming area.
Resources
- Safe Swim Defense is the BSA’s required training for all swimming activities. Adult leaders supervising a swimming activity must have completed the training within the previous two years. It can be found at my.scouting.org. Safe Swim Defense standards apply at backyard, hotel, apartment and public pools; at established waterfront swim areas such as beaches at state parks and U.S. Army Corps of Engineers lakes; and at all temporary swimming areas such as a lake, river or ocean. Safe Swim Defense applies to non-swimming activities whenever participants enter water over knee deep or when submersion is likely; for example, when fording a stream, seining for bait or constructing a bridge as a pioneering project.
- Guide to Safe Scouting - Aquatics
Adventure
|
Rank
|
Requirements*
|
Time to Swim |
|
This elective Adventure may be earned by completing the requirements below OR passing the BSA Swimmer Test OR taking swimming lessons. |
1. |
Learn about the swimming safety rules that you need to follow. |
2. |
Demonstrate how to enter the swimming area properly. |
3. |
With your Lion adult partner as your buddy, be active in water depths matching your ability for 20 minutes. |
4. |
Place your face in the water and blow bubbles. |
5. |
Demonstrate how to exit the swimming area properly. |
|
Tigers In the Water |
|
This elective Adventure may be earned by completing the requirements below OR passing the BSA Swimmer Test OR taking swimming lessons. |
1. |
Learn about the swimming safety rules that you need to follow. |
2. |
Demonstrate how to enter the swimming area properly. |
3. |
With your Tiger adult partner as your buddy, be active in water depths matching your ability for 20 minutes. |
4. |
Place your face in the water and blow bubbles. |
5. |
Demonstrate the flutter kick. |
6. |
Demonstrate how to exit the swimming area properly. |
|
Paws for Water |
|
This elective Adventure may be earned by completing the requirements below OR passing the BSA Swimmer Test OR taking swimming lessons. |
1. |
Learn about the swimming safety rules that you need to follow. |
2. |
Demonstrate how to enter the swimming area properly. |
3. |
Using the buddy system and staying within your ability group, go swimming with your den, pack, or family for 30 minutes. |
4. |
Attempt at least one swimming stroke: front crawl, restful backstroke, or breaststroke. |
5. |
Jump feet first into water that is chest high or deeper. |
6. |
Demonstrate how to exit the swimming area properly. |
|
Salmon Run |
|
This elective Adventure may be earned by completing the requirements below OR passing the BSA Swimmer Test OR taking swimming lessons. |
1. |
With your den or an adult, identify the attributes of qualified adult supervision at a swimming activity. |
2. |
Learn the three swimming ability groups for the Boy Scouts of America and water depths appropriate for each. |
3. |
Go swimming with your den, pack, or family for 30 minutes using the buddy system. |
4. |
Demonstrate the use the buddy system, buddy checks, and ability groups with your den or an adult. |
5. |
Attempt the BSA swim beginner test. |
6. |
Demonstrate both a reach rescue and a throw rescue. |
|
Aquanaut |
|
This elective Adventure may be earned by completing the requirements below OR passing the BSA Swimmer Test OR taking swimming lessons. |
1. |
State the safety precautions you need to take before doing any swimming activity. |
2. |
Explain the meaning of "order of rescue" and demonstrate the reach and throw rescue techniques from land. |
3. |
Learn how to prevent and treat hypothermia. |
4. |
Attempt to tread water. |
5. |
Attempt the BSA swimmer test. |
6. |
Have 30 minutes, or more, of free swim time where you practice the Buddy System and stay within your ability group. The qualified adult supervision should conduct at least three buddy checks per half hour swimming. |
|
Swimming |
|
1. |
Review Safe Swim Defense. |
2. |
Explain the meaning of "order of rescue" and demonstrate the reach and throw rescue techniques from land. |
3. |
Attempt the BSA swimmer test. |
4. |
Have 30 minutes or more of free swim time during which you practice the buddy system and stay within your ability group. The qualified adult supervision should conduct at least three buddy checks per half hour of swimming. |
|